Showing posts with label HON Patch Updates. Show all posts
Showing posts with label HON Patch Updates. Show all posts

Sunday, October 14, 2012

Heroes of Newerth Patch 2.6.23

 HoN 2.6.23 Changelog



 == General HoN 2.6.23 Changes ==

- Halloween has made its mark on Newerth!
* Pumpkins have grown around the map
* The world sounds much spookier
* The days are more golden, while the nights are even darker... beware!
* Ghosts now haunt the bases
* The Halloween Spirit has infected the lane creeps and powerups
* Frankenkongor is alive! HE'S ALIVE!!! (He also really really likes Pumpkins)
* Wards of Sight and Wards of Revelation now give off a much softer light...
* Keeper of the Forest can create a pumpkin patch
* Kuldra's Sheeptick's chattering teeth are much sharper

- The following have been enabled for tournament rules:
* Hero- Ellonia
* Hero- Riftwalker
* Hero- Bramble
* Hero- Ravenor
* Hero- Prophet
* Hero- Rally
* Item-Icon of the Goddess
* Item-Sacrificial Stone

- Fixed particles following Soulstealer after teleporting
- Fixed losing mana if you were using an "active mana cost" Ability (e.g. Scout's Vanish ) and swapping Steamboots


== Items ==

- Added 5 new items: Lightbrand, Searing Light, Frozen Light, Grimoire of Power, and Dawnbringer

- Lightbrand
* Recipe: Neophytes Book (1000g) + Apprentice's Robe (450g) + Light Brand Recipe (750g) - Total Cost 2200g
* Applies Burning in a 200 radius on attack for 3 seconds which deals 8 Magic Damage per second. Stacks up to 3 times.
* +16 Intelligence
* +3 Mana Regeneration

- Searing Light
* Recipe: Lightbrand (2200g) + Firebrand (2200g) - Total Cost 4400g
* Applies Burning in a 200 radius on attack for 3 seconds which deals 12 Magic Damage per second. Stacks up to 3 times.
* +16 Agility
* +16 Intelligence
* +14% Movement Speed
* +20 Attack Speed
* +5 Mana Regeneration

- Frozen Light
* Recipe: Lightbrand (2200g) + Icebrand (2200g) - Total Cost 4400g
* On attack applies Chilled to target which slows movement speed by 3% per charge for 3.5 seconds if wielded by a melee hero, or 2 seconds if wielded by a ranged hero. Adds one charge per application. Maximum of 3 charges.
* Applies Burning in a 200 radius on attack for 3 seconds which deals 12 Magic Damage per second. Stacks up to 3 times.
* +16 Strength
* +16 Intelligence
* +10 Damage
* +5 Mana Regeneration

- Grimoire of Power
* This book holds the wisdom of the ancients. Within its pages are multiple means to power, by both vice and virtue. Ancient formulas to unlock the secrets of man and demon are encrypted within its pages for those who dare to release it from within the Blessed Orb.
* Recipe: Lightbrand (2200g) + Blessed Orb (2100g) + Grimoire of Power Recipe (700g) - Total Cost 5000g
* Passively increases all damage done by you by 15%. Applies Burning on attack for 3 seconds which deals 40 Magic Damage per second to target and 200 radius around it. Does not stack.
* +10 Strength
* +10 Agility
* +26 Intelligence
* +4 Mana Regeneration

- Dawnbringer
* Recipe: Lightbrand (2200g) + Frostbrand (2200g) + Firebrand (2200g) - Total Cost 6600g
* On attack applies Chilled to target which slows movement speed by 3% percharge for 3.5 seconds if wielded by a melee hero, or 2 seconds if wielded by a ranged hero. Adds one charge per application. Maximum of 3 charges.
* Applies Burning in a 200 radius on attack for 3 seconds which deals 16 Magic Damage per second. Stacks up to 3 times.
* +18 Strength
* +18 Agility
* +18 Intelligence
* +15 Damage
* +16% Movespeed
* +25 Attack Speed
* +6 Mana Regeneration

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Sunday, October 7, 2012

Heroes of Newerth Patch 2.6.22

Heroes of Newerth Version 2.6.22



== General ==

- The Player Ladder Returns!
- Mac and Linux clients have been significantly updated!
* Added in-game browser functionality
* HoNTV has been added
* In-Game Guides have been added
* Mac/Linux performance improved greatly (Linux client up to 50% faster, Mac client up to 100% faster)
* The new Updater has been added, including the Repair Tool
* A new type of installer for the Mac client is now being used
* OpenGL Renderer performance has been improved greatly
* Brought OpenGL renderer features in line with DirectX renderer
* Added support for GUI sharpening for OpenGL
* Dropped support for Mac OS X 10.4

- Fixed pre-loading of announcer text, fixing the hitches when they get displayed the first time
- Sound glitches have been fixed
- Fixed memory leak with font loading
- Prevented duplicate loading of skins


== Hero Balance ==

Aluna
- Emerald Lightning: Stun targets decreased from 2/3/3/4 to 1/2/3/4

Deadwood
- Rotten Grasp: Duration rescaled from 1/1.7/2.3/3 to 1.5/2/2.5/3

Draconis
- Dragonflame: Range reduced from 750 to 650
- Dragonflame: Cast Range reduced from 600 to 550
- Blazing Flight: Mana Cost increased from 60 to 60/70/80/90

Glacius
- Glacial Downpour: Damage decreased from 60/100/140 to 55/95/135
- Glacial Downpour: Staff of the Master effect decreased from 100/140/180 to 95/135/175 damage

Gravekeeper
- Zombie Apocolypse: Cooldown decreased from 140/120/100 to 140/100/60

Magebane
- Mana Combustion: Illusions now only deal 33% of the Mana Burn effect

Myrmidon
- Weed Field: Mana Cost decreased from 105/110/115/120 to 100/105/110/115
- Magic Carp: Mana Cost decreased from 100/105/110/115 to 95/100/105/110

The Dark Lady
- Cover of Darkness: Mana Cost increased from 75 to 100/125/150
- Cover of Darkness: Sight Range rescaled from 400 to 500/450/400
- Cover of Darkness: Duration rescaled from 4/6/8 to 4/5/6
- Cover of Darkness: Radius decreased from 1000 to 800 

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Heroes of Newerth Patch 2.6.21

Heroes of Newerth Version 2.6.21



== General == 
- If you have purchased all 7 Deadly Sins, you will now have their Collector's Edition effects enabled on all of your Collector's Edition avatars - Merrick's Treasure Chest - From Patch 2.6.21 through Patch 2.6.22 with the purchase of any $40.00 coin package you will receive a free early release avatar for Pirate Gunblade! This avatar will be available exclusively with the purchase of the $40.00 Gold Coin package until patch 2.6.22

Extra Notes:
Heroes of Newerth is the 2nd most popular Lane Pushing Strategy Game in the world - 2nd only to Valve's Dota 2.

Heroes of Newerth Patch 2.6.20

Heroes of Newerth Version 2.6.20







== General ==

Hellbourne Left Hard Camp
- Changed the neutral hard camp in the Hellbourne jungle closest to the outer most tower so you can no longer pull it to the lane
* This area was changed significantly

Kongor's Tiki Wall
- Removed vision from Kongor's Tiki Wall so that a ward can be placed that spots both rune and inside Kongor's Pit
* The wall still blocks movement


== Hero Balance ==

Engineer
- Steam Turret : Bounty increased from 0 to 50 gold

Tremble
- Hive Mind : Boris now has a passive Mana Regeneration of 1


== Item Balance ==

Icon of the Goddess
- Health Regeneration increased from 1 to 2
- Mana Regeneration increased from 10% to 20% per second
- Can now only lose a max of 10 charges per death

Kuldra's Sheepstick
- Duration increased from 2.5 seconds to 3 seconds


== Optimizations and Bug Fixes ==

Hammerstorm
-Fixed the gliding animation for Hammerstorm and Helga Hammerstorm when Brute Strength is active

Parasite
- Fixed Envy's Facehug cast and impact sounds

Wretched Hag
- Fixed Haunt on Hocus Pocus so that the slow doesn't start tapering off right away

Herodex
- Fixed the armor column being used twice, causing ability icons to cutoff



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Friday, September 14, 2012

Heroes of Newerth Patch 2.6.19

Heroes of Newerth Version 2.6.19



== HoN 2.6.19 General Changes ==

- Added HoN Community account icon
* This awesome icon was created by community member Token for the first Creative Continuum art contest! It will be available to all players for playing one non-Mid Wars TMM game via Match Rewards.

- Added Hero Showdown symbols: a golden Devourer to symbolize his victory and a silver Valkyrie for her defeat.
* These symbols will only be available to those who voted in the special HoN forum poll for the Hero Showdown #2! Thanks for participating!

- Added new SoTM visuals for the following avatars:
* Accursed
* Sub Zero Accursed
* Andromeda
* Mandromeda
* Alien Andromeda
* Bombardier
* Cannon Bombardier
* Zeppelin Bombardier
* Chronos
* Father Time Chronos
* Grandfather Time
* Devourer
* Clown Devourer
* Oni Devourer
* Shibo Shinobi
* Electrician
* Demonbuster Electrician
* Steampunk Electrician
* Empath
* Mage Empath
* Lust
* Glacius
* Female Glacius
* Nymphora
* Spriticus
* Slither
* MSIvy Slither
* Infected Slither
* The Chipper
* Mr. Chipper
* Torturer
* Dominatrix Torturer
* Wretched Hag
* Wretched Hottie

Empath
- As One : Can now be boosted by Staff of the Master
* Cooldown is reduced to 30 seconds

Torturer
- Torment : Changed when boosted by Staff of the Master
* Increases damage from 66/100/144 to 88/133/177. Disables and Silences no longer cause Torment to turn off

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Sunday, September 9, 2012

Heroes of Newerth Patch 2.6.18

Heroes of Newerth Version 2.6.18



== General ==

- Alt Avatar selection on the Hero Pick Screen has been completely redesigned!

- The following heroes have been added to Tournament Rules: Artillery, Blitz, Gunblade and Kinesis
- Fixed occasional problems when updating HoN using a Garena-launched client
- Added an option in Merrick's shop to sort Alt Avatars between All, Owned, and Un-Owned
- Lamp Posts no longer cause collision detection

Forests of Caldavar
- Removed tree that was blocking a juke spot on the right side of the Hellbourne Bottom Lane, near the most outer tower


== Item Balance ==

Doombringer
- Can no longer combine on Couriers
* Components will remain separate until moved into the stash or inventory
- Will now combine in both the owner's stash and inventory
* Doombringer can now be disassembled as long as it remains in the stash
* Once removed from the stash, a Doombringer can no longer be returned to the stash

Bound Eye
- Courier can no longer purchase a Bound Eye and still can not carry them

Energizer
- Components changed from a Major Totem to two Pretender's Crown
* The item is now 170 gold cheaper
- Now provides 10 passive Movespeed
- Duration increased from 5 to 6 seconds

Courier
- Courier Shield : Immunity time decreased from 7 to 4 seconds
- Couriers can no longer block Neutral Spawns


== Hero Balance ==

Aluna
- Base Damage lowered from 49-55 to 47-53
- Emerald Lightning : Cast Range decreased from 625 to 600

Blood Hunter
- Hemorrhage : Damage increased from 190/315/440 to 200/325/450
- Hemorrhage : Damage suffered from movement rescaled from 25/50/75% to 30/50/70%

Draconis
- Blazing Flight : Linger time decreased from 5 to 4 seconds

Ellonia
- Absolute Zero : Damage increased from 40 to 50

Forsaken Archer
- Call of the Damned : Skeletal Minions duration decreased from 30 to 20 seconds

Nymph
- Grace of the Nymph: Mana cost rescaled from 40/55/70/85 to 60 at all levels
- Grace of the Nymph: Cooldown increased from 19/18/17/16 to 22/20/18/16
- Nymphora's Zeal: Mana cost increased from 100/120/140/160 to 120/135/150/165
- Teleport: Mana cost increased from 90/150/210 to 120/180/240

Prophet
- Invigorate : Mana cost increased from 50/55/60/65 to 65
- Persecution : Damage dealt decreased from 50 to 35/40/45/50

Rift Walker
- Starting Intelligence increased from 20 to 22

Silhouette
- Tree Grapple : When pulling a tree to Silhouette the tree will no longer hit targets behind her

Tundra
- Cold Shoulder : Cooldown increased from 12 at all levels to 24/20/16/12


== Optimizations & Bug Fixes ==

- Oogie: Conflagrate now properly reduces the Cooldown for Kindled Fury on Haka and KuruKuru
- Pyromancer: Scorcher's Dragonfire visuals have been updated
- Shadowblade: Essence Shift can no longer gain extra charges from Geometer's Bane images
- Fixed clan invites on 64-bit Linux
- Fixed the location of tooltips in the Herodex Usage section
- Fixed flickering item tooltips while spectating
- You can no longer assist yourself in a kill
- Video driver hangs/restarts are now properly handled
- The updating now pre-allocates a contiguous file before building an archive to avoid fragmentation problems that could greatly slow down the patching process, especially with a slow hard drive
- Doombringer no longer disappears when purchased in the fountain with a full inventory

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Saturday, September 1, 2012

Heroes of Newerth Patch 2.6.17

Heroes of Newerth Version 2.6.17




== HoN 2.6.17 Optimizations & Bug Fixes ==

- Graphics option changes will no longer take effect until Applied
- Parasite: Medium Model & Death Sounds re-added for Envy Parasite
- Legionnaire: Tooltip typo fixed
* 100/200/300/400% of base damage changed to 150/200/250/300% in Terrifying Charge

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Friday, August 24, 2012

Heroes of Newerth Patch 2.6.16

Heroes of Newerth Version 2.6.16




== Hero Balance ==

Bombardier
- Sticky Bomb: Cooldown changed from 20/18/16/14 to 17/16/15/14 seconds
- Starting Intelligence increased from 22 to 24

Electrician
- Electric Shield: Activation cost increased from 5 to 10 Mana

Kraken
- Whirlpool: Stun now hits Magic Immune units

Magmus
- Rescaled base Attack Damage from 43-59 to 46-57

Ophelia
- Creeps now have a kill unit button placed on the neutral she controls
* This can only be activated if the neutral has not received any hero damage in the last 10 seconds


== Optimizations & Bug Fixes ==

Post Haste
- No longer able to teleport to allied pets if the owner of the pet disabled help
* This prevents griefing an allied Booboo by disabling it for 3 seconds

- Fixed Executioner Legionnaire so he spins the correct model instead of normal Legionnaire
- Monkey King's Alt Avatars should be properly silence when he starts his vault
- Fixed items giving a full refund if components were owned beyond the resell duration

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Friday, August 17, 2012

Heroes of Newerth Patch 2.6.15

Heroes of Newerth Version 2.6.15



== General ==

Core Pool Added
- An all-new, optional game mode offers players a controlled environment to hone their skills with 40 hand-selected heroes, rather than the current pool of over 100

Added Hero Death Tips
- All heroes now display a hero tip upon death!
- These Tips will either be about the hero that killed you or the hero you are playing
- Death Tips offer advice on how to use your hero more effectively and how to play against your opponents while you are in the respawn screen

Matchmaking Updated
- Lock Pick is less restrictive and you can now queue a Lock Pick game with more options as well
* Still requires five players in a group to enter a queue with Lock Pick options enabled
- Added Express Matchmaking
* Express Matchmaking is a new fast way to get into a game
* Express options are pre-set as All Pick, Core Pool, and Casual Mode
* Map selection is limited to Forests of Caldavar and Mid Wars

Monkey King
- Heavenly Vault can no longer be stopped mid vault
- Added an additional second in which the 2nd vault can be activated

- You can now select a Default Alt Avatar to use with a hero
* Check the box when selecting an Alt Avatar in the pick screen to set it as the Default
- You can now pick an Alt Avatar when you right-click a Potential Hero


== Optimizations & Bug Fixes ==

- Soulstealer: Soul Burst fixed so it correctly is centered on Soulstealer's cast position
- Improved attack timings for the following heroes
* Witch Slayer
* Torturer
* Patriot Bubbles
* Clockwork Forsaken

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Saturday, August 11, 2012

Heroes of Newerth Patch 2.6.14

Heroes of Newerth Version 2.6.14



== General ==

- Lock Pick has been re-enabled as a matchmaking option and should work correctly
- Added new voices for Artesia and Arcannis
- Fixed the buttons for First Pick in Banning Draft and Lock Pick
- Fixed slots being exceeded in public games
- Video driver restarts are now handled correctly
- Fixed skill being still active when you hit the button and then issue an order afterwards
- Increased texture slots, fixes textures sometimes not loading


== Item Balance ==

Blood Chalice
- +50% Mana Regeneration added
- Mana gained decreased from 100 to 85


== Hero Balance ==

Amun-Ra
- Strength gain increased from 2 to 2.5

Drunken Master
- Drink : Charges gained increased from 3/6/9/12 to 4/7/10/13
- Drink : Charges expire time increased from 3 seconds to 4 seconds
- Stagger : Movement Speed and Attack Damage bonus increased from 15/30/45/60 to 30/40/50/60

Engineer
- Spider Mines : Cooldown decreased from 7 seconds to 3.5 seconds

Martyr
- Sol's Conviction : Amount healed increased from 20/30/40/50% to 35/40/45/50%

Slither
- Starting Intelligence increased from 15 to 16
- Toxin Wards : Vision increased from 600 to 650.
- Poison Burst : Mana cost decreased from 200/300/400 to 175/275/375

Soulstealer
- Soul Burst : Damage is now based off number of souls; 20/30/40 per soul + 150/225/300 static damage within 100 range
* Damage decreases linearly to 0 at max distance. Snare and damage reduction apply with the damage now instead of separately

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Friday, August 3, 2012

Heroes of Newerth Patch 2.6.13

Heroes of Newerth Version 2.6.13


This will be our official mascot for HoN Updates.

== General ==

- Pets are now deleted when the owner terminates
- Items that drop on death always lose ownership, even when dropping off a pet
- Fixed possible editor lockup when editing water


== Optimizations & Bug Fixes ==

- Courier: Fixed the courier from being pulled or pushed by abilities when immune

- Genjuro: Removed the animation from Genjuro so it does not stop any current channeling animations
- Genjuro: Fixed Harkon's Blade interaction so that the slow state of Genjuro will properly apply if you attack out of Genjuro's stealth state with Harkon's toggled on
- Null Stone: Fixed the reset effect making the dead hero glow for a split second when Null Stone goes off of cooldown

- Arachna: Fixed Spiderling so that it won't die if Arachna dies while the Spiderling is in midair
- Chronos: Fixed Chronofield so that units properly play their idle animation after it expires
- Empath: Fixed Homecoming Stone/ Post Haste so it won't immediately cancel if Empath uses it while in her " As One " state
- Nomad: Fixed Edge Counter so that it plays the correct animations for each respective alt
- Pebbles: Fixed Enlarge from playing the rock skin shed animation when he is invisible
- Pharaoh: Fixed an exploit with Wrath of the Pharaoh and Staff of the Master. You can no longer cast Wrath of the Pharaoh, pick up Staff of the Master (or get a courier/friend's hero to deliver it to you) and then use the secondary ultimate skill (hotkey "D") immediately after. The cooldowns will now be properly shared.
- Silhouette: Fixed White Lotus Silhouette's Sky Dance animation so that it uses the alt's model instead of the original's model

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Friday, July 27, 2012

Heroes of Newerth Patch 2.6.12

Heroes of Newerth Version 2.6.12
--------------


Hello HoN Korea!

== New Content ==

- Added new Silhouette Alt Avatar: Master Assassin Silhouette
- Added new Ravenor Alt Avatar: Storm Demon Ravenor
- Added new Bundle: Shadow Pack

== General ==

- Trees now sway with the wind
* Zephyr tested and approved!

- Regional Breakdown Removed
* Please join us in welcoming South Korea as an operating region for Heroes of Newerth! Korea is the newest addition to our regional lineup as HoN continues to grow its international presence. Due to our rapid multi-regional growth, we have decided to remove the regional breakdown for online players. As HoN continues to grow as a global game, we should all take pride in this amazing, worldwide community that we are all a part of. Thank you all so much for your continued support of HoN, it is only because of all of you that we are able to to continue to grow!

- The skybox is now correctly reflecting off the water
* This can be disabled/enabled in the options menu
- Herodex simple view has been updated
- Witch Hunter now correctly gains the bonus from Staff of the Master


== Item Balance ==

Lifetube
- Regeneration lowered from 5 to 4.5


== Hero Balance ==

Blitz
- Quicken : Cast time reduced from 0.3 to 0.2
- Pilfering : Clearvision now lingers for the entire duration of a target being slowed
- Pilfering : Increased the Movement Speed draining from 10/20/30/40 to 15/25/35/45
- Lightning Shackles : Increased the radius from 200/300/400 to 300/350/400

Dampeer
- Vampiric Flight : Lowered cooldown from 22/18/14/10 to 16/14/12/10
- Terrorize : Reduced cast time from .3 to .25

Moon Queen
- Moon Beam : Stun has been increased from 0.6 to 1

Scout
- Disarm : Cooldown decreased from 20/16/12/8 to 14/12/10/8
- Disarm : Critical strike increased from 1.25/1.5/1.75/2.0x to 1.4/1.6/1.8/2.0x

The Dark Lady
- Dark Blades : Base Damage % reduced from 50/60/70/80 to 35/50/65/80
- Taint Soul : Increased Mana cost from 35 at all levels to 40 at all levels
- Cover of Darkness : Cast range reduced from global to 2500

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Friday, July 6, 2012

Heroes of Newerth Patch 2.6.9

HoN 2.6.9 Patch Notes



HoN 2.6.9 Changelog
- Added new Early Access Hero: Prophet
- Added new Limited Edition Early Access Alt Avatar: Serpent Prophet
- Added new Premium Prophet Alt Avatar: Bone Prophet
* Prophet is an extremely versatile ranged intelligence hero. His strengths lay in his early laning harassment as well as his teamfight presence. A well placed Shared Fate can alter any teamfight in Prophet's favor!


- Revised Early Access System
* Players now have 3 options when taking advantage of Early Access
* Hero Only - Unlocks only the Early Access hero for a new, low price of 250 Gold
* EA Bundle - Unlocks the Early Access hero as well as the exclusive Early Access avatar and Symbol for the current price of 350 Gold
* Elite Bundle - Unlocks the Early Access hero, the exclusive Early Access avatar and Symbol, and a Premium Alt Avatar all for the discounted price of 650 Gold


- Added new Kraken Alt Avatar: Submariner Kraken
- Added new Puppet Master Alt Avatar: Doll Master
* Not available for purchase until the end of GameHoN week


== General ==


- Added new Match Rewards System
* Players can dive into the new Match Reward System with Game HoN, a week-long event that will offer special, in-game prizes based on the number of games played.

== Optimizations & Bug Fixes ==


- Fixed Heroes disappearing if you reconnected during loading
- Fixed the Mentor's cursor hanging around after the game was over
- Sounds are now dampened when a Taunt is playing
- Fixed an item-ordering problem when the courier is delivering
- Fixed a bug when the courier delivers an upgradeable item and one other item to a hero that has a recipe for that upgradeable item
* Before, the recipe would be consumed and no upgrade given
- We now prefer to upgrade items over forming new ones
* Example: Getting a Spellshards recipe into an inventory that has Spellshards level 1 and an Arcana will always make a Spellshards level 2, instead of two Spellshards level 1
- Ignore and Banlist should work properly again
- Language defaults to English if no language is set
- Fixed occasional ingame crashes
- Fixed HoNTV in D3D9Ex video mode
- "New" items can no longer be right-clicked or combined in tournament mode
- Negative Armor effects now correctly show up on tooltips
- Fixed the Courier still belonging to the owner when the owner terminates
- You can no longer disassemble items if you don't have stash access
- Fixed incorrect purchase order of recipe items with sub-recipes
- Fixed being able to use items from your stash


- Frostburn/ Icebrand: Fixed a bug where Ranged attacks were not increasing the power of the snare if the remaining duration was greater than 1.5 seconds


- Berzerker: Carnage now correctly reduces various stun durations
- Dr Repulsor: Can no longer roll 3d100 and magically hit the perfect odds to instant kill a hero all the way across the map
- Gauntlet: Grapple can no longer shoot behind him
- Draconis: Fiery Barrage 's timer doesn't show "0.0s" all the time anymore
- Devourer: Hid a state that is only for timing
- Electrician: Energy Absorption 's icon fixed when using Demonbuster Electrician
- Gladiator: Call to Arms icon fixed when using Gladius Beardicus
- Kinesis: Telekinetic Lift and Mass Control timing states hidden on creeps
- Plague Rider: Contagion and Plague Carrier 's icons fixed when using Frost Rider
- Nymphora: Turning on the "no-help" feature now makes you an invalid target for Nymphora's Teleport
- Kraken: Release the Kraken! fixed so it does not play an effect through fog
- Kraken: Tsunami Charge fixed so you can crash people against invulnerable buildings
- Ophelia: Fixed an invisible gadget that you were able to tab to
- Madman: Berserk idle animation no longer continues once it expires
- Maliken: Sword Throw gadget is no longer able to be tabbed to
- Gemini: Fixed so items delivered from a Courier so that autocombine will work properly when Gemini is in Fire/Ice form
- Monarch: Noxious Cloud fixed so it plays the proper sound
- Monarch: Noxious Cloud visual effect tweaked so it is more accurate when compared to the actual AoE
- Monkey King: Heavenly Vault fixed so vaulting while being teleported doesn't snap you back to where you were
- Silhouette: Log Bolas fixed so it no longer plays through fog.

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Saturday, June 30, 2012

Heroes of Newerth Patch 2.6.8

HoN 2.6.8 Patch Notes



HoN 2.6.8 Changelog
Sacrificial Stone Reworked
- Old:
* Icon of the Goddess (3300) + Sustainer (1750) = 5050 Total
* +450 Max Health
* +400 Max Mana
* +10 Damage
* +6 Health Regeneration
* +150% Mana Regeneration
* Upon death, respawn time and gold loss is decreased based on charges. Adds a charge when a nearby enemy hero dies.
* +1 Mana Regeneration, +.25 Heath Regen, +25 Max Heath per charge. On Death: Removes half of the current charges, Heal nearby allies. With 1+ charges, respawn 3 seconds faster and lose 25 less gold per charge. Continue to gain experience and vision at the location you died.

- New:
* Grave Locket (735) + Shield of the Five (803) + Recipe (400) = 1938 Total
* +9 Intelligence
* +6 Agility
* +6 Strength
* +5 Armor
* On kill or assist, becomes charged (A charged Sacrificial Stone gains +3 to all stats)
* 25 Manacost, 25 Second Cooldown
* On use: Grants 3 Armor to all nearby units for 30 seconds
* On Death (If Charged): Respawn 15 seconds faster and lose 100 less gold. Spawn a Stone that continues to gain experience for you until respawn. Stone gives a large area of clearvision around where you died for the first 6 seconds.
* Not allowed in Tournament Rules, as this is now tagged as a "New" item

Icon of the Goddess Rework
- Old:
* Glowstone (1200) + Beastheart (1100) + Pickled Brain (1000) = 3300 Total
* +450 Max Health
* +400 Max Mana
* +1 Health Regeneration
* +10% Mana Regeneration

- New:
* Glowstone (1200) + Beastheart (1100) + Pickled Brain (1000) = 3300 Total
* +450 Max Health
* +400 Max Mana
* +1 Health Regeneration
* +10% Mana Regeneration
* Gains 2 charges whenever an enemy dies within 1000 range of your hero
* +0.5 Health Regeneration per charge
* +10% Mana Regeneration per charge
* On death: Charges are cut in half
* Not allowed in Tournament Rules, as this is now tagged as a "New" item

- Added new Limited Edition Engineer Alt Avatar: Uncle Sam Engineer
- Added new Courier: Honey Badger Courier
- Added new Bundle: Honey Badger Bundle
* Get both the Honey Badger Courier and Honey Badger Taunt before its release on Tuesday, all for a lower price
- Added new Bundle: Liberty Bundle
* Celebrate with a discount on Uncle Sam Engineer and Patriot Bubbles

== General ==

Hero Death Timer
- Decreased the maximum death timer of a hero in normal mode from 100 to 80 seconds
- This means that a hero reaches their maximum death timer at level 20 and does not increase after that

Draconis
- Now allowed in Tournament Rules

Berzerker
- Now allowed in Tournament Rules

== Item Balance ==

Grave Locket- Stats gained when charged decreased from +3 to +2
- Allowed in Tournament Rules

== Hero Balance ==

Amun-Ra
- Turn rate decreased from 1800 to 900
- Ashes to Ashes : Duration increased before charges are removed from 2 to 4 seconds

Flint
- Starting Strength increased from 16 to 18

Madman
- Starting Intelligence increased from 14 to 16

Magebane
- Flash : Self Magic Armor decreased from 3/6/10/15 to 3/6/9/12
- Flash : Self Magic Armor duration decreased from 10 to 7 seconds
- Flash : Range decreased from from 850/950/1050/1150 to 775/900/1025/1150
- Movespeed decreased from 320 to 315

Moraxus
- More Axes : Cooldown increased from 1 to 1.5 seconds

Puppet Master
- Puppeteer's Hold : Manacost decreased from 115/140/165/205 to 115/140/165/190

Silhouette
- Tree Grapple : Now only stuns and damages units controlled by players
* This includes Heroes and all hero pets

Swiftblade
- Swift Slashes : Damage per slash normalized from 150-250 to 200

Tundra
- Movespeed decreased from 310 to 305
- Starting Armor decreased from 4.6 to 4.1

Warbeast
- Metamorphosis : Cooldown decreased from 100/70/40 to 80/60/40

Wretched Hag
- Flash of Darkness : Range rescaled from 800/900/1000/1150 to 775/900/1025/1150
- Sonar Scream : Radius increased from 400/450/475/500 to 425/450/475/500

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Friday, June 22, 2012

Heroes of Newerth Patch 2.6.7

HoN 2.6.7 Patch Notes



== New Content ==

Added a new Picking Mode: Lock Pick
- Lock Pick is the new premier competitive mode for Heroes of Newerth
- A "Locked Hero Pool" of six Heroes is this mode's main focus. Out of the six, four of them must be picked in the end
- All actions during the picking phase are taken by only the Captain of the team
* Players do not pick their own heroes, the Captain picks for them
* The Blue player is Legion's Captain while the Pink player is Hellbourne's Captain
- The order of actions each Captain takes is as follows:
* Two blind bans. These function exactly as they do in Mid Wars
* "Lock" three Heroes. These six Heroes make up the "Locked Hero Pool" and are unbannable and picked at the conclusion of the Picking Phase
* Ban three Heroes
* Pick three Heroes
* Pick two Heroes from the "Locked Hero Pool". Your team is not limited to picking from the Heroes only your team "Locked", you can freely pick from any of the six. Two heroes from the "Locked Hero Pool" will remain unpicked
- Players may not Ready Up until all ten players have a Hero
* You may still Swap with teammates at any time


Matchmaking screen reworked slightly
- Banning Draft has been removed from Matchmaking
- Lock Pick has been added to Matchmaking
* To access Lock Pick you must have a full group of five and turn on the new "Competitive" restrictive filter
* The Group Leader when queuing for Matchmaking becomes the Team Captain

Cast Range Indicators added for all Heroes, Items, and Neutrals
- Various abilities will now show their range and the area of effect when you select to use them
- Hovering over an ability in game will display the range of the ability centered on your hero after a short delay
- Indicators can be disabled in the Interface part of the Options menu

- Added new Draconis Alt Avatar: Chimera Draconis

- Added New Arachna Alt Avatar: Brass Arachna (available Tuesday)

- Added New Bundle: Ultimate Amalgamate Bundle
* Save Gold Coins on Chimera Chimera Draconis and own Brass Arachna before she is released on Tuesday!

== Optimizations & Bug Fixes ==

- Fixed a lot of Alt Avatars' attack animations so they sync up correctly to when damage is done

- Nullfire Blade: Can no longer insta-kill allied illusions

- Arachna: Webbed Shot will no longer slow targets who go Magic Immune while the shot is in midair
- Armadon: Armordillo charges now cap at 100 again. This is just a visual change so you easily know when the next burst will go off
- Bombardier: Air Strike! effects were rescaled slightly
- Chipper: Rocket Barrage will no longer go through Magic Immune units
- Chronos: Curse of Ages can no longer kill enemies through Puppet Show
- Chronos: Removed unnecessary voice files
- Ellonia: Flash Freeze's stun can now properly be dispelled by stun removal abilities
- Ellonia: Absolute Zero no longer spams shields
- Forsaken Archer: Alt Avatar animations sped up and synced
- Gemini: Item animation added
- Geomancer: Updated his scripting across the board, as it was performing badly under certain situations
- Geomancer: Crystal Field's stun is no longer a debuff, so it can no longer be dispelled by items like Nullfire Blade
- Gravekeeper: Base Health Regen fixed to be the correct value
- Keeper of the Forest: Entmoot's cast has had art added
- Kraken: Tsunami Charge can now be cast towards the edge of the map
- Master of Arms: Overcharge Shot's stun is no longer a debuff, so it can no longer be dispelled by items like Nullfire Blade
- Midas: Transmute's stun is no longer a debuff, so it can no longer be dispelled by items like Nullfire Blade
- Moraxus: More Axes rescripted to clean up several art issues
- Nighthound: Invisibility buff will no longer have a flickering duration

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Friday, June 1, 2012

Heroes of Newerth Patch 2.6.4

HoN 2.6.4 Patch Notes



== New HoN 2.6.4 Content ==

- Added new Vindicator Alt Avatar: Judge Vindicator
- Added new Taunt: Tombstone Taunt

== General ==

- Forests of Caldavar creep spawn location for Hellbourne middle lane moved slightly
* They will meet in the middle at a better place and account for the difficulty to block either side

== Item Balance ==

Bound Eye
- Couriers: Can no longer carry Bound Eye at any point
* Whenever it is put on a courier, it immediately drops
- Dropping a Bound Eye now clears ownership
* You can no longer drop a Bound Eye before dying to make it unusable by the enemy

Hellflower
- Duration from 5 to 4 seconds

Pickled Brain
- Cost increased from 900 to 1000 gold. The following additional items are also affected:
* Icon of the Goddess total cost has increased from 3200 to 3300
* Ring of Sorcery total cost has increased from 1385 to 1485

== Hero Balance ==

Andromeda
- Agility gain per level increased from 2.35 to 2.4
- Intelligence gain per level increased from 1.75 to 1.8

Blacksmith
- Agility gain per level decreased from 1.55 to 1.5
- Fireball: Damage increased from 75/125/175/275 to 100/150/200/275
- Flaming Hammer: Now has a constant AoE of 100 without Chaotic Flames
* Increases to 200/300/400 with Chaotic Flames
- Frenzy: Multicasts will prioritize Heroes correctly

Blitz
- Lightning Shackles : Cooldown reduced from 150/100/50 to 100/75/50

Bramble
- Spore Breath : Damage rescaled to deal 100/175/250/325 over the whole duration
* The ability was incorrectly doing too much damage
- Entangling Vine Wall: Alignment of the wall fixed when spawned at odd angles
- Entangling Vine Wall: Effects tweaked for clarity

Chronos
- Agility gain per level decreased from 2.65 to 2.6
- Curse of Ages: Damage increased from 15/30/45/60 to 40/50/60/70
- Curse of Ages: Damage changed from Physical damage to Magic damage

Cthulhuphant
- Base Damage lowered from 56-60 to 52-56
- Base Intelligence lowered from 20 to 18

Defiler
- Unholy Expulsion: Movespeed of Spirits increased from 400 to 400/450/500

Demented Shaman
- Strength gain per level decreased from 1.85 to 1.8
- Unbreakable: Cooldown increased from 15 to 45/35/25/15

Gauntlet
- Strength gain per level increased from 2.85 to 2.9

Glacius
- Glacial Downpour: Manacost increased from 150/175/200 to 200/300/400

Fayde
- Agility gain per level decreased from 2.15 to 2.1

Hellbringer
- Death Boil: Damage per tick increased by 5 damage
* Max damage now 150/210/270/360 up from 125/180/245/320

Jeraziah
- Strength gain per level decreased from 2.65 to 2.6
- Agility gain per level decreased from 1.75 to 1.7
- Protective Charm: Cooldown increased from 20 to 24 seconds
- Sol's Blessing: Rescripted to prevents all Physical Damage instead of give 1000 Armor
* There should be no functional change to this ability in game

Kinesis
- Intelligence gain per level decreased from 3.0 to 2.7
- Statis Smash : Can now be ended early by using the ability again
* Damage and stun time are directly proportional to how long the affected unit has been in the air
- Telekinetic Control: Slow reduced from 25% to 10/15/20/25%

Kraken
- Release the kraken: Stun from being pulled to the center is no longer Superior Magic

Madman
- Agility gain per level increased from 2.75 to 2.8

Magmus
- Steambath: Radius reduced from 300/350/400/550 to 300/350/400/450

Moon Queen
- Strength gain per level increased from 1.95 to 2
- Intelligence gain per level increased from 1.85 to 1.9

Ophelia
- Ophelia's Judgement: Now a purgable buff

Pebbles
- Enlarge: Base Attack Time increased from 1.7 to 1.9/2.1/2.3 seconds
- Enlarge: Attack Speed is no longer slowed

Plague Rider
- Strength gain per level increased from 1.55 to 1.6
- Intelligence gain per level increased from 3.25 to 3.3
- Contagion: Slow duration decreased from 4 to 2.5/3/3.5/4

Predator
- Intelligence gain per level increased from 1.75 to 1.8

Rhapsody
- Starting Intelligence increased from 25 to 28
* Base Attack Damage lowered by 3 so her damage remains unchanged

Scout
- Disarm: Rebalanced so it now has a cooldown of 20/16/12/8 seconds that removes 1 second on attack. Disarmed now lasts 2 seconds instead of 1.
- Marksman Shot: Now gives vision of the target

Shadowblade
- Essence Shift: Cap of 40 stats removed

Slither
- Strength gain per level increased from 1.85 to 1.9
- Intelligence gain per level increased from 1.75 to 1.8

Succubus
- Movement Speed increased from 305 to 310
- Heartache: Damage increased from 75/150/225/300 to 90/160/230/300

Swiftblade
- Agility gain per level increased from 2.85 to 2.9

Tempest
- Elementals: Attack Damage reduced from 16-24/24-32/34-42/43-51 to 20/27/34/41
- Elemental Void: Reveal radius reduced from 900 to 400
- Elemental Void: Clearvision radius reduced from 1000 day/700 night to 400
- Elemental Void: Outer Damage radius lowered from 500 to 400

Valkyrie
- Strength gain per level decreased from 1.85 to 1.8
- Agility gain per level decreased from 2.75 to 2.7
- Intelligence gain per level decreased from 1.65 to 1.6
- Javelin of Light : Stun increments changed from 150 units at all levels to 225/200/175/150 units
* This means that it is much harder to get a full 5 second stun at lower levels of the ability

Warbeast
- Strength gain per level increased from 2.75 to 2.8
- Intelligence gain per level increased from 1.55 to 1.6

== Optimizations & Bug Fixes ==

- The terrain in OpenGL should be rendering much cleaner now

- Fixed double activating a Homecoming Stone or Post Haste on Mid Wars

Discuss the HoN 2.6.4 Patch

Saturday, May 26, 2012

Heroes of Newerth Patch 2.6.3

HoN 2.6.3 Patch Notes


Bramble bramble, toil and trouble.

== New HoN 2.6. 3 Content ==

- Added new Early Access Hero: Bramble
- Added new Limited Edition Early Access Alt Avatar: Spike
* Bramble is a very difficult to kill strength hero who supports his team in a variety of ways. Whether it be Disables, Movespeed, Heals, or splitting the enemy team in two, Bramble is a valuable asset to any team.

- Added a new Announcer: The Pimp Pack
* Featuring the smooth voice of Newerth's favorite Witchslaying Pimp, its time to set the juice loose and spank that monkey

== Optimizations & Bug Fixes ==

- Couriers: Enemy items they pick up can now be dropped normally again

- Behemoth: Fissure will no longer cause creeps to path long ways around when blocked
* If creeps are blocked at a ramp, they will now just push themselves against the Fissure and wait for it to end
- Kinesis: Inherent Defense will no longer gain strength from DOT damage Kinesis does
* This means items like Mock of Brilliance will no longer increase the shield strength

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Monday, May 21, 2012

Heroes of Newerth Patch 2.6.2

HoN 2.6.2 Patch Notes



== New Content ==

- Added new Limited Edition Pebbles Alt Avatar: Jade Giant Pebbles

== Hero Balance ==

Armadon
- Armordillo: Damage it takes to release an extra spine increased from 200 to 250 damage

Balphagore
- Corpse Conversion: Minions Magic Armor increased from 3 to 4
- Corpse Conversion: Minions can no longer attack towers when Balphagore is not near them

Berzerker
- Mark For Death: Cast Range lowered from 1000 to 800
- Carnage: Physical Damage rescaled from 8% to 6/7/8%

Gunblade
- Lethal Range: Damage multiplier lowered from 30/40/50/60% to 20/30/40/50%

Jeraziah
- Movement Speed lowered from 310 to 305

Keeper of the Forest
- Animate Forest: Animated Trees Attack Speed base attack time increased from 1 to 1.25 seconds

Sand Wraith
- Deserted: Enemies under the effects of Desert's Curse will now always take the bonus damage from Deserted when attacked


== Optimizations & Bug Fixes ==

- Foliage has been fixed on low quality shaders in DirectX
- Banning Pick first ban/pick order has been corrected
- Banning Pick once again works correctly in matchmaking

- Vagabond Assassin spells fixed so they no longer play in fog
- Vagabond Assassin's Purge can no longer insta-kill allied illusions
- Antlore Healer's & Sporespitter's abilities now have 0 Cast Time
* This means right-clicking these abilities to make them autocast will no longer make the unit stop moving
- Antlore Healer's and Sporespitter's skills have been optimized

- Ghost Marchers effects no longer play through fog anymore

- Empath : As One no longer lets you go inside of Forsaken Archer's Piercing Arrows illusion
- Monarch : Noxious Cloud fixed so it no longer triggers neutrals to use abilities
- Nomad : Nomaddin's Edge Counter fixed so the correct effects play

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Saturday, May 12, 2012

Heroes of Newerth Patch 2.6

HoN 2.6 Patch Notes

First of all, Happy HoNniversary!

This celebrates Heroes of Newerth's 2nd year in existence and a still growing strong presence in the Dota genre.

Ladies and gentlemen, the HoN 2.6 changelog!



== Shop & Courier Changes ==

- Intelligent Item Combining added
* When you buy a recipe item via right-clicking on it or the "purchase remaining components" button, it will now intelligently combine as it's being purchased
* Example: Your inventory has 5 Minor Totems and Marchers. You right click on Ghost Marchers and now have Ghost Marchers in your inventory. Before, you would still have Marchers in your inventory and now have 2 Punchdagger in your stash


* When you buy a Frostwolf Skull or Geometer's Bane via right-clicking on it or the "purchase remaining components" button and have a Frostburn, it won't buy the Icebrand/ Firebrand anymore
* This was done because Frostburn can be disassembled and the Icebrand/ Firebrand modifiers do not stack


- Items now combine across both your inventory and stash
* When you buy a recipe item via right-clicking on it or the "purchase remaining components" button, it will now look for recipe combinations in both your inventory and stash (if you have access to it)
* Example: Your inventory has 5 Minor Totems and Marchers with one Punchdagger in your stash. You right click on Ghost Marchers and now have Ghost Marchers in your inventory. Before, you would still have Marchers in your inventory and 2 Punchdaggers in your stash


- Courier Item Combining improved significantly
* When a courier delivers items, it now intelligently combines them as they're being delivered
* Example: Your inventory has 5 Minor Totems and Marchers. The courier delivers you 2 Punchdaggers and you now have Ghost Marchers in your inventory. Before, you would still have Marchers in your inventory and the courier would still have the 2 Punchdaggers


- Item sellback enabled for newly purchased recipe items
* When a recipe item combines, it inherits the oldest purchase time of its components, so that you can still sell it for full value after combining. As with other items, the "recently purchased" flag goes away if the owner dies or if the item is used
* Example: If you buy Ghost Marchers all at once, you can sell it back in full for 15 seconds
* Example: If you have Marchers in your inventory for 30 seconds, then upgrade to Ghost Marchers, you cannot sell it back for full since the Marchers are the oldest component and they passed the 15 second window


== New Map & Mode: Mid Wars ==


- Introducing the new risk-free way to play Heroes of Newerth -- Mid Wars! The direct result of feedback and input from the HoN community, Mid Wars takes the most exciting pieces of the HoN experience and distills them into pure unadulterated fun. Featuring its own standardized rule-set, exclusive Matchmaking system, and an all new map, Mid Wars brings you everything that you know and love about HoN and improves the formula with a casual, arcade style experience second to none. Make no mistake, we think Mid Wars is one of the best maps we have ever made and we're honored to unleash it today for all of Newerth to enjoy


- Hand-crafted Map that keeps the action centralized. Map features include:
* New art and style! Welcome to the Jungle!
* New paths created
* Bases redesigned
* Fountains moved away from the bases
* Teleporters added to quickly drop you back into the action!
* One Neutral Spawn
* One Powerup Spawn
* Kongor removed


- Custom made ruleset designed around fast paced action. New rules include:
* Base bounty for killing a hero increased from 200 to 400 gold
* Bounty per level and bounty per streak increased from 5 to 10 gold and 50 to 100 gold respectively
* Respawn time lowered from 4 seconds per level to 600 milliseconds per level
* Gold loss on death removed
* Fountain regeneration increased from 4% to 10% of your max health a second
* Lingering fountain regeneration removed
* Experience table changed so leveling happens faster
* Experience range increased from 1000 to 1300
* Grave Locket and Sacrificial Stone do not reduce your death time on this map
* Creeps will upgrade themselves every 3 minutes instead of every 7
* Siege creeps will spawn every 3 waves instead of every 5
* Both teams start with a Flying Courier
* Duplicate Heroes disabled
* Buybacks disabled


- New picking mode to match the quick action ingame. How the mode works:
* 10 seconds of wait time when the game starts
* 20 seconds for 3 Blind Bans per team
* Blind Ban: Blue and Pink players pick 3 heroes that they want to ban. These bans are hidden from the enemy team until the time is up or all bans are used, whichever comes first. Then all bans are revealed. Both teams can ban the same heroes and 'stack' bans. Choose Wisely!
* 10 seconds of wait time before Picks
* 40 seconds of normal All-Pick


- Main Base structures rescaled and redesigned for the Mode
* Regen increased from 3 to 105. Regen is disabled for 10 seconds when damage is taken
* Health lowered from 4250 to 3500


- Zorgath and his creation Transmutanstein return to the map
* Both have had their stats and damage increased significantly. They should pose much more of a challenge now!
* Both now have correct sounds when they attack or die
* Zorgath now drops a new Tablet: The Tablet of Power
* Tablet of Power grants the powers of all 5 other Tablets combined!
* You get 2 Illusions, then all 3 get Double Damage, Haste, Regeneration, and Invisibility.
* Tablet of Power can be bottled
* Transmutanstein now drops two redesigned Tokens of Sight
* Only the team that kills Transmutanstein can see the Tokens of Sight
* When used, grants you a buff that gives 900 radius Clearvision and Truevision
* Clearvision lets you see over trees and cliffs
* Truevision lets you see invisible units such as wards or heroes like Night Hound


- Mid Wars added to Matchmaking
* Can only play Normal mode with Blind Ban in Matchmaking
* Victory will be rewarded with 8 Silver Coins. Defeat gets 6 Silver Coins.
* Bonuses such as Wards Placed, Total Assists, Social Bonus, or Consecutive Bonus are not enabled for Mid Wars
* Stats are not recorded for this mode other than the "Games Played" and "Leaves"
* Mid Wars Match Awards have been added!
* Hosting a Public Game of Mid Wars has a number of options automatically disabled to preserve the hand crafted Mid Wars experience


== Interface Updated Significantly ==


- The Background has been completely redone with 3D animated models and better effects!
- New HoNiversary logo added -- Happy 2 Year Anniversary!


- Improved resource unloading across the whole UI
- Reduced RAM usage slightly through sound and texture improvements
- Improved match stats screen reliability and performance
- Improved create game screen reliability and performance
- Switching languages now prompts you to restart


- Fixed the ingame shop so if you have it open and move into range of the Outpost or Observatory, it switches to those shops
- Fixed some clicking and highlighting issues on the news panel
- Fixed hero and avatar lists in the Goblin Store to scroll to the most recent item by default
- Fixed bottom center mana/health bars lerping behaviour
- Fixed health/mana regen formatting across all health bars
- Fixed Game Menu Options selection sometimes not opening the Options panel
- Fixed weather dropdown not displaying anything until an option was selected
- Fixed chain sparks not always working (Thanks to Elkano)
- Fixed a rare issue where the matchmaking loading screen could persist ingame
- Fixed loading percent when reconnecting to a game
- Fixed the portait glow showing at wrong time
- Fixed alt avatar previews vanishing when opening them a second time
- Fixed many console errors (and what caused them)


== Chatserver & Website Updated ==


- You will have to patch to reconnect to the chatserver
- Increased the max players per channel from 200 to 250
- Numerous enhancements to improve stability and reduce outages
- Fixed a bug that was causing players to receive notifications that HoNTV streams were active even though the stream wasn't active


- The "Heroes" section of the Heroes of Newerth website has been completely redone from the ground up, check it out!


== New Content ==


- Added new Early Access Hero: Riftwalker
- Added new Early Access Alt Avatar: Elder Riftwalker
* The Riftwalker is a unique hero that can initiate on an enemy team without the assistance of a Portal Key. Both inside and outside of a teamfight, the rest of Riftwalker's abilities give her great utility in a supporting role.


- Added new Electrician Alt Avatar: Steampunk Electrician
- Added new Taunt: Kongor Taunt
- Added new Courier: Kongor Courier


- Artillery is no longer an Early Access hero


- The sun now moves across the skies of Forests of Caldavar, changing the shadows, water reflection, and lighting angles
- The water flowing through the Forests of Caldavar has been updated and remodeled


== Optimizations & Bug Fixes ==


- Optimizations for rendering of many ground sprites and 3D animated models
- Optimized the announcer pack sounds to use less memory
- Fixed many missing strings for Alt Avatars


- The following items were fixed so toggling them will no longer break stealth:
* Abyssal Skull
* Mock of Brilliance
* Nome's Wisdom
* Refreshing Ornament
* Ring of the Teacher
* Steamboots


Plated Greaves
- Now applies to Booboo correctly


- Arachna : Spider fixed so it no longer loses sight of the target
- Artillery : Artillery Barrage state hidden while being pushed back
- Blitz : Lightning Shackles now has an AoE indicator when you hover over an enemy unit with it
- Berzerker : Chain Spike effects fixed when he stands still after using it
- Woolly Cthulhuphant : Attack Animation smoothed out
- Draconis: Blazing Flight fixed to always do the proper damage
- Electrician : Electric Shield fixed so its visual effects does not proc off of allied spells
- Geomancer : Dig stutter bug fixed
- Gunblade : Demonic Shield fixed so its visual effects does not proc off of allied spells
- War Beast : Hellhounds' attack point lowered from 0.75 seconds to 0.75/0.7/0.65/0.6 seconds so the enemy can't outrun a mid-swing attack

Enjoy the HoN promotions everyone!

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Friday, May 4, 2012

Heroes of Newerth Patch 2.5.22

HoN 2.5.22 Changelog


Drunken Master is back!

== Avatars ==

- Added new Valkyrie Alt Avatar: Cyber Valk


== General ==
- Tweaked the music
* Filesize has been reduced significantly


== Item Balance ==
Energizer
- Cooldown reduced from 45 to 35 seconds.


== Hero Balance ==
Arachna
- Spider Sting : The Spider no longer dies with the owner.

Drunken Master
- Drink : Total drunk charges gained rebalanced from 4/6/8/10 to 3/6/9/12
- Drink : Charges are now gained every 0.65 seconds instead of every second
- Stagger : Manacost reduced from 40/50/60/70 to 45/50/55/60

Magebane
- Master of the Mantra: Cast speed reduction removed

Master of Arms
- Weapon Enhancement: Repeater damage reduction from -50% at all levels to 20/30/40/50%
* This is a buff for levels 1, 2, and 3 of the ability while using the Repeater

Soul Reaper
- Judgment : Radius increased from 400/450/475/500 to 500
- Judgment : Damage increased from 75/125/200/275 to 70/140/210/280
- Judgment : Heal increased from 50/75/100/130 to 55/80/105/130
- Inhuman Nature : Mana return doubled for hero kills
- Withering Presence : Properly kills targets that have low life


== Optimizations and Bug Fixes ==
- Frostwolf Skull: Frost projectile works with all heroes properly now
- Artesia: Wander Range fixed so she gets feared correctly
- Artillery: No longer works in Tournament Mode
- Berzerker: Chain Spike scripting fixed so it works properly on enemies who use Shrunken Head
- Kinesis: Inherent Defense will now work with Harkon's Blade, no longer works with Barbed Armor
- Warbeast: Health Regen fixed to properly be 1

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Heroes of Newerth is a game developed by S2 Games under the DotA genre.