Monday, May 21, 2012

Heroes of Newerth Patch 2.6.2

HoN 2.6.2 Patch Notes



== New Content ==

- Added new Limited Edition Pebbles Alt Avatar: Jade Giant Pebbles

== Hero Balance ==

Armadon
- Armordillo: Damage it takes to release an extra spine increased from 200 to 250 damage

Balphagore
- Corpse Conversion: Minions Magic Armor increased from 3 to 4
- Corpse Conversion: Minions can no longer attack towers when Balphagore is not near them

Berzerker
- Mark For Death: Cast Range lowered from 1000 to 800
- Carnage: Physical Damage rescaled from 8% to 6/7/8%

Gunblade
- Lethal Range: Damage multiplier lowered from 30/40/50/60% to 20/30/40/50%

Jeraziah
- Movement Speed lowered from 310 to 305

Keeper of the Forest
- Animate Forest: Animated Trees Attack Speed base attack time increased from 1 to 1.25 seconds

Sand Wraith
- Deserted: Enemies under the effects of Desert's Curse will now always take the bonus damage from Deserted when attacked


== Optimizations & Bug Fixes ==

- Foliage has been fixed on low quality shaders in DirectX
- Banning Pick first ban/pick order has been corrected
- Banning Pick once again works correctly in matchmaking

- Vagabond Assassin spells fixed so they no longer play in fog
- Vagabond Assassin's Purge can no longer insta-kill allied illusions
- Antlore Healer's & Sporespitter's abilities now have 0 Cast Time
* This means right-clicking these abilities to make them autocast will no longer make the unit stop moving
- Antlore Healer's and Sporespitter's skills have been optimized

- Ghost Marchers effects no longer play through fog anymore

- Empath : As One no longer lets you go inside of Forsaken Archer's Piercing Arrows illusion
- Monarch : Noxious Cloud fixed so it no longer triggers neutrals to use abilities
- Nomad : Nomaddin's Edge Counter fixed so the correct effects play

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Heroes of Newerth is a game developed by S2 Games under the DotA genre.