Heroes of Newerth Version 0.1.52 patch
New HoN patch 0.1.52 for y'all, citizens of Newerth!
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General
- Large amount of server stability fixes
- Increased mana regeneration on Stormspirit from 125% to 150% to match its base components
Newerth Heroes
Corrupted Disciple
- Range changed to 475 (from 550)
- Projectile speed changed to 2000 (from 5000)
- Electric Tide now grants clearvision around the Disciple for 4 seconds
- Overload no longer hits units in the fog of war or stealth (or Kongor. That made him mad!)
- Overload no longer instantly kills Arachna's Spiderling
Electrician
- The Grip animation will now break if it is dispelled off his target
Glacius
- Movement speed increased to 290 (from 280)
Nymphora
- Staff of the Master visual effect removed for now
Ophelia
- Nature's Wrath now increases damage taken as it's dealt, rather than when the state expires
Torturer
- Fixed night time sight, increasing to 900 (from 800)
- Torment is now marked as responsive
* This means that it will add charges to power supply (when toggled on) and remove Vindicator's Sage's Lore buff
- Torment will ignore its cool down when toggled on, allowing players to toggle it off instantly without having to wait the 1 second.
* Note: You won't be able to turn it back on until the full 1 second had elapsed
Rampage
- Background story increased by 100%
Valkyrie
- Fixed night time sight, increasing to 1200 (from 800)
Vindicator
- Background story increased by 100%
Voodoo Jester
- Attack impact time set to 0.4 seconds (from 0.55)
Warbeast
- Cool down of BattleCry reduced to 25 seconds (from 35)
- Added unit walking to Warbeast and his wolves while metamorphosis is active
Wednesday, November 4, 2009
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2 discussions:
how do download this patch??
crap they nerfed cd >.<
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